Backlog Blobs


The space alien mutant blobs are tired of the dull human race, so they create a plan to take over planet Earth. It’s going to take a long time though, as the mutant blobs are just tiny, almost microscopic organisms. They’ll have to grow and consume everything in sight in order to rule the world.

After BioShock Infinite (and Burial at Sea), I decided that my Vita needs some play-time. Lately, I’ve only been playing Rogue Legacy on it (that review will come whenever I actually end up beating that game). Tales From Space : Mutant Blobs Attack seemed like a good place to start. I played it pretty much all day on Saturday. Then, I researched more about DrinkBox. I know they made Mutant Blobs Attack, the highly-acclaimed Guacamelee! (which is in the backlog for all three platforms, but I can’t wait to play), and Severed. I did not know, however, that there was another Tales From Space game in existence : About A Blob. I spent a good portion of my weekend playing the sequel without having played the first game! I almost never make silly mistakes like that. I made up for this by playing through About A Blog in its entirety on Sunday. So, this is going to be a rare occasion, but this Backlog Blog review will be for both games.

The best way I can describe Tales From Space is that it’s a 2D platformer version of Katamari Damacy. Both games are presented through which looks like an old frosty tube television. You control a mutant blob as they consume everything they come in contact with. You start out small and grow over time to massive proportions. Each level contains a few checkpoints that require certain dimensions in order to continue, so consuming everything possible is a must. There are even hidden friends (much like the miners in PixelJunk Shooter) which can be collected. There are three for each level in About A Blob, and two in Mutant Blobs Attack. I preferred Mutant Blobs Attack over the first game because the mechanics are perfected. Although both games are for PS3, the sequel plays brilliantly on the Vita. Mutant Blobs Attack also makes for easier consuming, getting rid of pushing a button in order to do so. Now everything is sucked up immediately as you come in contact with it (as long as the size is right).

The Tales of Space games don’t stay as a Katamari game for long. As you go along, new abilities open up for the mutant blob, such as the ability to magnetically connect and extract to certain platforms, the ability to collect and disperse electricity, and the ability to shoot consumed items. All of these abilities come together in challenging platformer and puzzle sections. The games feature a timer, but it’s only for the leaderboards. Time never runs out, it just keeps going. Believe me, some levels took me thirty minutes to an hour to figure out some of the more difficult puzzle sections.

The Tales From Space games are, well, blobs of fun. These games are full of enjoyable platforming sections, challenging puzzle sections, leaderboard scores, medals, and collectables that will keep you invested in the game.The only issue I had with them is that I didn’t really feel like a God-Blob when I was large enough to consume buildings. In the last Katamari game I played (Me & My Katamari), I distinctly remember rolling up entire islands. In the final level for Mutant Blobs Attack, I finally felt unstoppable as I consumed the entire solar system. It was quite satisfying.

Happy Easter!


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